package se.liu.johfa428.game.objects.levelselection;

import se.liu.oschi129.animation.animationspace.AnimationSpace;
import se.liu.oschi129.world.objects.WorldStaticObject;

/**
 * The trees in the level selection menu.
 * @author johfa428
 *
 */

public class ObjectLevelSelectionTree extends WorldStaticObject {

	public ObjectLevelSelectionTree(double x, double y) {
		super(Type.SOFT,  AnimationSpace.get("img_tree"), true, x, y, 57/2,46/2);
		setImageSpeed(0.1);
	}
	public ObjectLevelSelectionTree() {
		this(0,0);
	}

}
